Vertical bullet hell for Windows PC

SALVAGE STORM – Assimilate. Dominate. Detonate.

Strip the wrecks. Bolt on their guns. Grow until the whole screen burns.

Wishlist on SteamSteam page coming soon Download the free demoWindows 10/11 · 150 MB
  • Free demo first
  • Windows PC
  • 1–2 players

Incoming transmission

Watch the trailer

Sound on. The trailer only plays when you start it.

Combat systems

Small ship. Big appetite.

Every run starts with one Interceptor and a single Vulcan cannon. What you shoot down feeds your ship.

Screenshot: From Interceptor to Dreadnought

01Growth

From Interceptor to Dreadnought

Mass cores rip out of wrecks and your hull grows on the spot, in five classes, with more hardpoints, more shield and more guns at every step. Your hitbox stays a tiny glowing core. The more firepower you bolt on, the more enemies the game throws at you, never more bullets than you can read.

Five ship classes

  1. T1Interceptor
  2. T2Striker
  3. T3Corvette
  4. T4Destroyer
  5. T5Dreadnought
Screenshot: 16 modules. Five levels. Extreme forms.

02Arsenal

16 modules. Five levels. Extreme forms.

Upgrade chips level up your weakest module mid-stage. Levels 4 and 5 unlock extreme forms with their own behaviour: a wall of fire, a screen-high lance, chain lightning, a missile swarm. Homing weapons pick the nearest target, even incoming missiles.

  • OffenseVulcanLv 5 · Fire Wall
  • OffenseFocus LaserLv 5 · Lance
  • OffensePlasma PulseLv 5 · Sun Ball
  • OffenseRailgunLv 5 · Chain Lightning
  • OffenseMissile PodLv 5 · Swarm
  • OffenseFlakLv 5 · Firestorm
  • OffenseBit LaserLv 5 · Lattice
  • OffenseRear GunLv 5 · Rear Storm
  • OffenseSpinal NovaLv 5 · Screen Splitter
  • DefenseShield Segment
  • DefenseBarrier Projector
  • DefenseReflector
  • UtilityMagnet
  • UtilityCapacitor
  • UtilityOverdrive
  • UtilityChrono Core
Screenshot: Shield up. Drones out. Bomb ready.

03Defense

Shield up. Drones out. Bomb ready.

A regenerating shield bubble catches every hit first. When it drops, your modules take the punishment and break off one by one. Up to two drones orbit your ship with their own shield and a homing gun that grows with your class. And when it all goes wrong, you pick one of four bombs.

Four bombs

  • Nova
  • Time Stop
  • Black Hole
  • Barrier
Screenshot: Rebuild between stages

04Workshop

Rebuild between stages

After every stage you land in the WORKSHOP: spend credits on new modules, level-ups, shield segments, repairs, bombs or the next hull class. Save your run there and come back later.

Screenshot: Your ship, your colours

05Hangar

Your ship, your colours

Permanent SALVAGE unlocks modules, three hulls, bombs, paint jobs and engine trails in the HANGAR. Then pause the carnage in photo mode: free camera, slow motion, HUD off, high-resolution captures.

  • Interceptor
  • Gunship
  • Carrier

Readability

Dirty world. Clean bullets.

Rust, soot, gunmetal and ground targets that shoot back, under a storm of explosions, debris and heat haze. Enemy bullets stay the brightest, cleanest thing on screen, so you can read the field even when everything is on fire. Metal and dubstep on the soundtrack, a distorted voice announcing every boss.

Campaign

Six worlds. Eighteen stages. One Singularity.

Three stages per world, assembled from the run seed: new formations and terrain every run, the same bosses with different phase sets. Clear the last stage without losing a ship and the Singularity opens.

  1. Screenshot: Planetary Shipyard, Boss Foreman
    01

    Planetary Shipyard

    Boss Foreman

    3 stages

  2. Screenshot: Asteroid Belt, Boss Excavator
    02

    Asteroid Belt

    Boss Excavator

    3 stages

  3. Screenshot: Tempest Front, Boss Tempest
    03

    Tempest Front

    Boss Tempest

    3 stages

  4. Screenshot: Ringworld, Boss Bastion
    04

    Ringworld

    Boss Bastion

    3 stages

  5. Screenshot: Hive, Boss Matriarch
    05

    Hive

    Boss Matriarch

    3 stages

  6. Screenshot: Dyson Sphere, Boss Helios
    06

    Dyson Sphere

    Boss Helios

    3 stages

  7. Screenshot: Singularity, Boss Null
    ∞

    Singularity

    Boss Null

    Stage 19 – only for a flawless last stage

Modes

Pick your fight

  • Arcade

    All 18 stages back to back, plus the Singularity. Save between stages.

  • Quick Run

    One random stage per world, about 30 minutes, never the same run twice.

  • Practice

    Drill any stage you have reached, with a ship built to match.

  • Boss Rush

    Nothing but bosses, back to back.

  • Endless

    No finish line. The threat keeps climbing.

  • Daily Seed

    A new run every day, the same for everyone. Your first attempt counts.

  • 2nd Loop

    The final stage of every world again, threat at max, enemies spit bullets as they die.

Four difficulties from NOVICE to MANIAC. Every run is recorded tick by tick: watch and verify replays, chase the local leaderboards.

Co-op

Two ships. One score. No excuses.

Fly with a friend on one PC or over your network. Shared score and streak, separate shields, and when your partner goes down, you grab the revive.

  • Local co-op: two mice, mouse and keyboard, controllers in any mix
  • One keyboard, two pilots: WASD on the left, arrow keys on the right
  • LAN co-op: host a game or join your wingman
  • More pilots, more enemies: the swarm scales with your squad
Screenshot: Two ships. One score. No excuses.

Mods & editor

Build your own hell

Content packs add stages, enemies, sprites and sounds. The standalone level editor lets you place formations, ground targets, midbosses and bosses on a timeline, check the bullet density and test-fly with one click.

  • Install a pack by copying a folder or ZIP
  • Share your stages as a ZIP
  • Mod stages show up in Practice
Screenshot: Build your own hell

System

System requirements

OS
Windows 10 / 11 (64-bit)
Steam Deck (Proton): planned
Processor
MinimumIntel Core i5 6th gen dual-core (2C/4T) or comparableRecommendedIntel Core i5-4460 / AMD Ryzen 3 1200 or comparable
Memory
Minimum8 GBRecommended8 GB
Graphics
MinimumNVIDIA GeForce 940M (1 GB VRAM) or comparableRecommendedGeForce GTX 1050 Ti / Radeon R9 380 / Intel Arc A380 (2 GB VRAM) or comparable
DirectX 11 graphics card (feature level 10.0)
Storage
Minimum1 GB available spaceRecommended1 GB available space (SSD recommended)
Input
Mouse, keyboard, gamepad – all keys rebindable
Languages
English, German, French, Spanish, Italian, Portuguese (Brazil), Polish, Russian, Ukrainian, Turkish, Japanese, Korean, Simplified Chinese, Traditional Chinese
Voice: English
Display
16:9, ultrawide, 4:3 and portrait monitors – the playfield adapts, no black bars

The first start builds the graphics caches once (about 17 s); later starts take about 3 s. Derived from measurements with build 0.7.2.

Accessibility

  • Colour-blind bullet palettes and bullet outlines
  • Always-visible hitbox core
  • High-contrast HUD and flash reduction
  • Slow-motion assist on NOVICE

Ready for launch?

The free demo comes first. Wishlist now and you will know the moment it drops.

Wishlist on SteamSteam page coming soon Download the free demoWindows 10/11 · 150 MB